Let's talk

Start with
a person.

No ticket queue, no anonymous inbox. Tell us what you're building, and a person who can help will get back to you.

Who to talk to

Our business developers are your way in.

Whatever you're bringing us this is the team that picks it up! They know the studio inside out and will pull in the right people from day one.

Simon Hansson

Simon Hansson

Business Developer
Daniel Ström

Daniel Ström

Business Developer
Going straight to the top

Or reach out to leadership directly.

For strategic conversations, company-level partnerships, press, or if you simply know who you want to talk to.

Otto Kivling

Otto Kivling

Director, Game Development Services

Ports, co-development and specialist engineering for studios and publishers. Bring the platform, the deadline and the constraints.

Fria Khorshid

Fria Khorshid

Director, Applied Game Technology

Game-engine simulation, perception and real-time 3D for defence, industry and medtech, including problems that have never touched a game engine.

Marcus Bjering

Marcus Bjering

CEO

Partnerships, press, and everything that doesn't fit a category. If you're not sure who to ask, ask Marcus.

Or write to us

Tell us about the problem.

Platform, deadline, constraints: the more concrete you are, the faster we can tell you whether we're a fit.