Who we are

The people
behind the work.

When we say we become part of your team, this is who we mean: senior engineers and leaders who came up through Sweden's games industry.

The short version

Built in Sweden's gaming cluster.

Piktiv is a game technology consultancy and part of Generate Group, with offices in Skövde, Örebro, Göteborg and Stockholm. We do two things with the same craft: ship and port games with studios and publishers, and apply that real-time engineering to defence, industry and medtech. Small teams, real accountability, and a clean handoff when the work is done.

The Piktiv team — group photo of the whole company
Pedigree

Where the seniority comes from.

Our engineers have shipped at Avalanche, Remedy, Starbreeze and Pieces Interactive. We're an Unreal Silver Partner that co-hosts Unity Developer Days at our own office. For us, engine-agnostic is a fact about who we hire, not a line in a deck.

Unreal Silver Partner Unity Developer Day co-host Örebro University research partner EU-funded R&D
How we work

Small teams, real accountability.

Dev to dev

Low-overhead teams, run by engineers who answer to engineers. Capable of working fully independantly or seemlessly slotting into your workflow, becoming an extension of your own team.

Accountability

We believe the best games are made when the whole team cares about the product like it's their own. We go the distance, then part with a handshake.

Always learning

Curiosity is the hiring filter. New engines, platforms and domains don't faze us, because the people carry the craft with them.

Where we are

Four offices, one team.

Skövde

Kaplansgatan 16C
549 34 Skövde

Örebro

Engelbrektsgatan 24
702 12 Örebro

Göteborg

Kronhusgatan 7
411 05 Göteborg

Stockholm

Tavastgatan 26B
118 24 Stockholm

Let's talk

That's us.
We'd like to hear about you.